Summary

Humanoid Origin, a studio headed byBioWareveteran Casey Hudson, is shutting down. This comesjust three years after the company was formed, and before it could launch a game.

Prior to this, Humanoid Origin was working on a new sci-fi IP. This was yet to be unveiled, so it’s unclear how far the project got before its cancellation and the studio closure.

Two people standing on a balcony, overlooking a strange alient planet which is very cloudy. The sky is orange as the sun sets, and there’s a futuristic flying structure in the distance, floating in the air

The closure of Humanoid Origin was just confirmed in aLinkedIn post, with “broader challenges in the industry” and and “unexpected shortfall of funding” cited as the reasons for the shutdown

Casey Hudson’s New Studio After Leaving BioWare Is Shutting Down

Lack of funding and the current state of the gaming industry blamed for the sudden closure

“We’re heartbroken that we will not be able to bring our new science-fiction universe to completion,” the post reads. “Our main concern at this time however is for our team, and we are committed to supporting them in their transition to new employment.

“In our time together, the team achieved incredible progress, and demonstrated that it’s possible to do amazing work while fostering a culture of fun and creativity. We thank them for their talent, courage, and friendship.”

BioWare

Hudson founded Humanoid Origins in 2021, after leaving BioWare for the second time the previous year. During his time at BioWare, he was a director on the first threeMass Effectgames and worked on other hits such asBaldur’s Gate 2: Shadows of AmnandStar Wars: Knights of the Old Republic. After leaving BioWare in 2014 (makingMass Effect: Andromedathe first game in the series without his involvement), he returned to work as general manager for a few years, overseeingAnthem.

The fact that a studio headed by an industry veteran who has worked on so many beloved games still struggled to secure funding is a dire indictment of the industry right now. While independent studios struggle to stay afloat and get their games out the door, those owned by larger companies also face layoffs and closures imposed on them by their parent companies. BioWare itself was not immune to this,laying off around 50 developersjust over a year beforeDragon Age: The Veilguardlaunched.