Intergalactic: The Heretic Prophethas already earned itself the unfortunate nickname of Product Placement: The Game. I’m not going to argue that it’s unfair, withPorsche, Sony, and Adidas all prominently appearing in the trailer. However, I do suspect the label is inaccurate, or at the very least, that there might be more to this one.

For starters, these are not just random references. Jordan, the game’s protagonist, wears Adidas trefoil sneakers, which were notably popular in the 1980s. She also listens to ’80s band Pet Shop Boys on her ’80s-era Sony stereo disc player, and even her spaceship’s Porsche spoiler resembles the Porsche 911 design of the same era. These are obviously deliberate stylistic choices. We just don’t know why yet.

Intergallactic’s Porsche Spaceship

Intergalactic’s Product Placement Is All Deliberately ’80s

Intergalactic offers a compelling premise. It’s set in a reality alternate to our own, yet very similar. The soundtrack is diegetic - Pet Shop Boys, along with Adidas and Sony and Porsche and the concept of anime, all exist in this alternate timeline. The fact the retro Sony stereo is actually fitted into the ship suggests that space travel existed at the same time as Pet Shop Boys rather than Jordan being old skool.

This is where the song’s title comes in. Though a little on the nose, a song called It’s A Sin to set the tone for a game called The Heretic Prophet suggests religion will be a major factor. Add in creator and director Neil Druckmann saying the game is about"what happens when you put your faith in different institutions", and it feels as though the game might be about commercialism itself, with the ’80s (the most materialistic decade in pop culture) the perfect foil for that narrative exploration.

Pet Shop Boys album in Intergalactic

Of course, how subversive is it really when these companies are still giving you money? I don’t care much that ‘we’ give Kojima a pass because I never have. I found the Monster Energy stuff hackneyed inDeath Strandingtoo. The mass display of commercialism feels very Blade Runner, while the interior of the ship, Jordan’s jacket, and the anime on TV all point to influence flooding in from Cowboy Bebop and Akira. On the one hand, these are extremely cool things to be influenced by. On the other,Naughty Dogis rarely so bold in where it is drawing from (not even withUnchartedtoIndy), and these seem like obvious references done to death already. The jury is out.

’80s plus space also feels like an equation forGuardians of the Galaxy. Naughty Dog has got its work cut out.

Jordan holding our her sword in Intergalactic

You Don’t Have To Like It

I understand why people don’t want to give Naughty Dog the benefit of the doubt. For allThe Last of Us Part 2was critically acclaimed and a commercial success, it was highly divisive, both for less substantial in-game reasons like killing off characters and playing as two women, to more loaded issues likeits apparent stance on real-world conflictsthatDruckmann’s own interviews corroborated.

Naughty Dog is also the first name many people think of when they hear the word ‘crunch’, and it certainly seems to be continuing its worst habits by spending four years working on a game and only having a CGI trailer with some impressive, if fairly useless, technical wizardry like sliding on a jacket to show for it. If people were hoping for a change in directorial style, either within the game or the studio overall with a fresh name at the helm, the safe hands of Druckmann on the wheel once more will win more hearts than it loses, but you can be sure it will lose some nonetheless.

mixcollage-28-dec-2024-03-37-am-304.jpg

Product Placement Might Be Holding Naughty Dog Together

Druckmann has said recently that it washard watching fans complain about the studio pumping out remakes and remasters, but factually, it has been doing that. Since The Last of Us Part 2 launched in 2020, the only thing Naughty Dog has managed as a studio aside from remasters has been to fail at making a live-service game that was supposed to launch alongside TLOU2 as a multiplayer mode. Clearly the studio has been hard at work on Intergalactic, but again, it has no gameplay. Naughty Dog has hauled itself into the ‘once in a generation’ category withRockstar, but that adds a lot more pressure on Intergalactic to be aGrand Theft Auto-sized hit.

As of Spring 2022, the last time we received an official update, The Last of Us Part 2 had sold ten million copies. GTA 5 sold 205 million copies as of last month. Naughty Dog does not have the numbers to be a Rockstar. But, many would argue, it does have the quality. There is a lot to question about Naughty Dog’s development style and its priorities, but the results, the games in a vacuum, are very good. The reason the trailer for Intergalactic went all the way back toCrash Bandicoot, a series Naughty Dog doesn’t even own any more, was as if to say “we have never missed”.Rings of Power did not get a mention.

intergalactic-the-heretic-prophet-press-image-5.jpg

If Naughty Dog needs Adidas and Porsche money to maintain its Rockstaresque existence, maybe that’s a fair trade. If the story can embed this product placement naturally, and even subvert its original purpose, maybe it’s worth it. Maybe Intergalactic: The Heretic Prophet is Product Placement: The Game. Maybe it couldn’t be a game without it.

intergalactic-the-heretic-prophet-press-image-1.jpg

intergalactic-the-heretic-prophet-press-image-2.jpg

intergalactic-the-heretic-prophet-press-image-3.jpg

intergalactic-the-heretic-prophet-press-image-4.jpg