After a few chapters in the shoes of Arthur Ackerman and Herman Merman, we finally get to see what it’s like to be Diana, the cool agent who seems to be somehow relevant to the tragic circumstances surrounding Lady Unterwald’s death.

Part Five ofLoco Motivebegins with Diana being takenoffthe mission she was looking forward to, and her friend April’s plan to help Diana tackle the mission no matter what. This will mean fixing up an old motorbike, naturally. If you need some help with any of the puzzles forced upon you by Part Five, we’ve got the solutions right here.

Diana trying to fix the bike in Loco Motive.

How To Fix The Motorbike

If you speak to April, you can learn that your main issues getting the bike started are missing fuel and some faulty wiring. Let’s get the bike fixed!

Begin by heading to the back of the room andpicking up a pneumatic canisterfrom the pile next to the Quartermaster. Then, talk to theQuartermasterandexamine the wiring kitto the Quartermaster’s left.

The pneumatic canister system in Loco Motive.

Now examine andpick up the mouseon the table at the bottom of the screen. This is Agent M!Combine Agent M with the canisteryou just picked up, and thenuse the mouse-filled canister with the ‘loading bay’in the machine on the left side of the area.

Once Agent M is inside the loading bay,pull the lever downand thenpress the buttonhere. Since the lever is down, the mouse will end up inside the Quartermaster’s office and nab you thewiring kit.

The bike behind the train in Loco Motive.

While you are on the left side of the screen,pick up the empty fuel tankon the ground here.

If thelever is up, the mouse and canister will end up near the pile of empty canisters, where you can just pick her up again.

The heroes tied up in Loco Motive.

With the wire cutters, examine the big car on the right.Use the wire cutters on the yellow rubber tubing here. You should alsouse the wiring kit on the motorbike- this will fix the faulty wiring!

Use the rubber tubing on the car’s fuel inleton its side, and thenuse the empty fuel tank on the rubber tubing. Diana will siphon off some fuel, which you can thenuse on the motorbike.

Bergmann and Diana at the head of the train in Loco Motive.

Once you’ve fixed the motorbike’s wiring and fuelled it up,talk to April and ask her about the bike- she’ll confirm that it’s ready for action and you can progress.

How To Get On The Train

The issue here should be quite obvious - you need to find a way to get on the train. Diana begins here with abagof gadgets -open it within your inventoryto see what’s inside:explosive pencils and truth serum perfume.

Grab one pencilfrom the box of them, and thenuse the Wire cutters with itto get some gunpowder. Then,combine the gunpowder with the fuel tankand use the resulting explosive fuel on the bike bygiving it to April.

Jian and Arthur on top of the train in Loco Motive.

How To Escape The Ropes

After the cutscenes that followed the previous puzzle, you’ll end up in Herman’s carriage and able to switch freely between controlling Diana and Arthur.

To get out of this ordeal,switch to Arthur and attempt to interact with the ropes. The twins, however, will interrupt.

To distract the twins, talk to them andpick the following dialogue options:

This will get Arthur’s hand free, allowing you to access his inventory.Use the mouse on Diana’s ropesto escape.

How To Deal With Jian And Stop The Train

More cutscenes will play, and you’ll end up with Arthur being fired at atop the train and Diana in the front of the train.

Arthur can’t do anything at the moment, soswitch to Diana. End the conversation with Bergmann when you’re ready and thenuse the truth serum from earlier on the documentshe’s burning.

Now that he’s affected by the truth serum, you cantalk to Bergmannand convince him to stop burning documents by threatening to report him to your superiors.Keep selecting the new linesto get him to give up.Pull the whistle cord- this will signify (and somehow summon) a tunnel for the train to go through.

Switch back to Arthur and pick up some coal. Wait until Jian has stopped firing at you and is reloading - use this window tothrow the coal at himand thenquickly switch to Dianaand pull the whistlecord.

To then stop the train for good,use Diana’s incendiary pencils on the firebox.