As you search for your father inEnigma of Fear, you’ll enter the eerie Strach Mansion, where you’ll come upon your first major roadblock in the form of the Advanced Lock puzzle. The puzzle will truly test your patience and detective instincts to the limit and will demand sharp eyes and a keen mind.

Cracking the Advanced Lock might seem tricky, but a true sleuth knows the devil is in the details. The mansion holds all the clues you need, and it is highly gratifying to reach the intended solution if you methodically uncover its secrets instead of resorting to random guesses.

Mia and Lupi in the storage room of the Strach Mansion in Enigma of Fear.

How Does The Advanced Lock Puzzle Work?

The Advanced Lock is found in theStorage Room on the first floor of the Strach Mansion, far to the left. If youtake out your UV flashlightright after entering the mansion,hidden splash marks on the floorwill lead you straight to it.

Beware of Blood Zombieslurking in the mansion’s hallways and rooms. These blind creatures can bedealt with silently by sneaking up behind themandpressing the interact keywhen prompted.

Mia interacting with the Advanced Lock in Enigma of Fear.

Once there, you’ll find amechanical lock featuring three discs, each bearing eight symbols. To crack the lock, you’ll need topick the correct symbol on each disc to form a specific pattern.The key to solving it lies upstairs, and this major clue is given by therolled-up map in the Storage Room when exposed to UV light.

The Storage Room also houses aradio, letting youcommunicate with Agatha and Samuelfor helpful insights. Key objects tied to the Strach family’s eerie secrets oftenprompt helpful commentary from your allies. Also, you cancheck in with Lupi, your loyal dog, in this room for a morale boostamid the horror.

A map of the Strach Mansion viewed under UV light in Enigma of Fear.

Where Are The Advanced Lock Puzzle Clues?

The map in the storage room is your starting point. It highlightsfour roomsbelonging to Strach family members andthree clocks on the upper floor. It alsomarks the altar room on the first floor, butthat’s irrelevant for now.

The Sketches In The Master Bedroom

With that said, start with the master bedroomin thebottom-left corner of the upper floor. As you head there,an alarm clock will go off, alerting Blood Zombies in the vicinity.Deal with any threats before entering the room, andprepare to face one moreinside.

There will be a bunch of stuff lying around, but none will be as important as theseries of sketches on the desk near the door. Ignore the rolled-up page — it’s just a blueprint for the Advanced Lock — butswitch on your UV flashlight to reveal hidden drawingson three sheets of paper.

Mia near a desk with a blueprint in the master bedroom of the Strach Mansion in Enigma of Fear.

These sketchesdepict clocks and symbols, with the phrases"Time of Rise"and"Rise of the UnhauntedOne"written on them. One of these pages will have abig question mark in invisible ink over a grandfather clock.

The same grandfather clock can be found in the hallway, andinteracting with it under UV light reveals symbols— similar to those on the Advanced Lock — next to their corresponding numbers.

Mia inspecting mysterious pages on a desk in the master bedroom in Enigma of Fear.

This hints at the lock’s mechanism altogether:each disc represents hours, minutes, and seconds, whilethe symbols correlate to numbers. The last piece to solving the puzzle isdetermining the exact time the Unhaunted One rose.

The Diary, Watch, And Alarm Clock

After that, you’ll want tohead to Yuri’s bedroomin thebottom-right corner of the upper floor. Just outside the room, you’llfind a crumpled piece of paper. Examine it to uncover more details and confirm that theRise of the Unhaunted One is tied to a vision experienced by a Strach family member.

To learn more about this vision, head inside Yuri’s bedroom andread his diary on the table with your UV flashlight on. It reveals that thehallway alarm clock rings nightlyat a specific time,triggering Thiana, the mother, to play music in her room. During one such event,Yuri experienced a vision, andthe elation caused him to drop his beloved watch.

Mia inspecting a crumpled piece of paper outside Yuri’s room in Enigma of Fear.

Todeduce the exact time of this vision, you’ll want to investigate the following:

You’ll find thewatch in the toy castle’s drawer, and you’ll notice that thesecond hand is always stuck on XI (11). Thisgives 11 as the second inputfor the lock. If you head back to where thealarm clock is in the hallwayand tinker with it, you’ll learn thatit chimes precisely at 4 o’clock, providing four as the hour input.

A book with the name Yuri Strach inscribed on it in Enigma of Fear.

The Vinyl Disc In Thiana’s Music Room

The music room holds the final clue, but its door is blocked shut. To access it, firstenter Goliath’s Roomnext door.Smash the wall marked with “Like Music"using your crowbar tocreate a small pathwayinto the music room. The opening is too narrow for Mia, butswitching to Lupi will allow you to squeeze through.

As Lupi,avoid the ghost sitting inside, as getting too close willsend the dog fleeing in fear. Instead,focus on moving the chair blocking Thiana’s door. Once the door is unlocked,switch back to Mia, enter the room, and you’ll find the ghost has now vanished.

Mia near a broken wall in an ominous room with many skulls and wooden furniture in Enigma of Fear.

Inside,examine the Memoria Timoris music sheetnear the piano under UV light. A familiar clock sketch next to the title will give another key detail. Nearby, you’llfind three vinyl discs scattered on the floor.

One disc, near the wardrobe in the bottom-right corner, shares the same title as the music sheet. Ignore the “13 minutes” written on it, butinspecting it with your UV flashlightwilluncover a clock hand pointing to 3, with theRoman numeral III etched beside it. That’s your minute input for the lock.

Lupi in the music room of the Strach Mansion with a ghost sitting on a chair in Enigma of Fear.

How To Solve The Advanced Lock Puzzle

After gathering the numbers 4, 3, and 11,match them to their symbols by revisiting the grandfather clock. Thenumber 4 corresponds to a hexagon,3 to aconcentric circle, and11 to a circle with a downward-pointing triangle.

Return to the storage room andchoose these symbols on the lock in the correct order. Once you’ve done that,the lock will finally click open.

Mia inspecting the Memoria Timoris vinyl disc in Enigma of Fear.

Thisgrants access to the basementfrom the other side. Inside, you’llface two Blood Zombies. Defeat them andunlock the shortcut at the far endof the basement. After that,exit through the bottom, whichleads to a hallwayand, eventually,a room covered in cryptic writing.

In the room’s center, you’llfind another Blood Zombieresting beside apiece of paper. Dispatch the enemy andexamine the paper using UV light.

As you interact with the paper,the screen will glitch intentionally, so there’s no need to worry.

The paper reveals thenext three symbolsyou’ll need toenter on the sigil screen, whichalways appears after selecting “Begin”from the start menu. Doing sotakes you back in timetoevents before Mia arrived at the Strach mansion. This time, you’llplay as Verity, Mia’s father, and you’ll have toretrace the same pathyou took as Mia into the same eerie room in the basement of the mansion.