Planet Coaster 2is an exciting game, with tons of extreme rides and coasters, but you have to verify not to go too overboard or your guests might leave unhappy. To ensure good Park ratings, your guests should have maximum satisfaction and it turns out Excitement, Fear, and Nausea play a great role in that.
Your guests want to feel thrill, joy and excitement so make sure to reduce Nausea that will make them unhappy with their visit. Though, you’re able to still have a balanced amount of fear for your rides, as you definitely don’t want them too slow and dull. Strategies like making smoother turns and managing speed helps you manage G-Forces which affects these factors.
What Is The Excitement Mechanic?
The Excitement parameter is the one you want the mostout of any ride in Planet Coaster 2. Your guests are visiting your park to have some fun, and if your rides are too boring, they will complain about it. They want their Coastera bit dangerous yet enjoyableat the same time. Having rides thatlack excitement will negatively impactyourPark’s Reputation and Ratings.
Your excitement is stationary when the coaster starts to move, but you will see it gradually rising as the train climbs up for the first drop.
How To Increase Excitement
Guests love rides with some speed, even though it causes some fear in them. However, you canrisk a small amount of fearto increase your Coaster’s excitement. Your guests also enjoy the moment thetrain reaches a great height, but staying too long on a hill reduces excitement, so verify that yourtrack goes back down after a while.
While building a coaster, you can test it to check out the changing values of excitement, fear and nausea on a track.
Making Turns in a Coaster makes it more extreme, and will increase excitement massively. You should also design your Coaster in a way thatthe train passes other nearby tracks to produce some thrill. A balanced amount ofG-Forces will increase excitement without terrifying guests.
verify that the tracks on your Coaster doesn’t stay the same for a long time or it will reduce excitement, add some twists and turns in a balanced way to keep it exciting.
What Is The Fear Mechanic?
If a ride is too extreme, your guests become terrified, and their experience becomes ruined. While these rides increase excitement a lot, you will need tobalance out your fearto avoid causing any trauma or panic in your guests.Avoid steep drops and sharp turnsif you don’t want to ruin their experience.
Try not to go above fear level five, as you might end up scaring your guests too much.
How To Reduce Fear
Don’t go too high for your First Drop, as you will have a much steeper fall. This will increase the speed massively, which makes the guests very scared. The experience becomes even more terrifying if youadd turns immediately after the rapid descent. Sharp turns increase G-Forces greatly, which increases Fear and Excitement, somake smoother turns to reduce fear.
What Is The Nausea Mechanic?
Nausea is a factor that you will be looking to reduce the most, after all, you don’t want your guests to leave your Park feeling sick. Havingsome extreme rides will be great for excitement but they rapidly generate Nauseathat you need to mitigate. Nausea isdirectly related to the G-Forcesthat affect the guests on any ride.
Different guests have different tolerances. You can check your guest’s Nausea value by clicking on them or through heat maps.
How To Reduce Nausea
Your guests feel strong lateral G-Forces if the turn is too sharp, so you can reduce it bybanking your tracks.Making a track wider will also help you make a more smooth turn. An exciting coaster will have someinevitable inverted tracks, however, if your guests are in an inverted state for too long, they will feel sicker.
Banking also causes more vertical G-Forces instead of Lateral G-Forces which helps you manage Nausea effectively.
If you place extreme rides one after the other, your guests are more likely to ride them and feel nauseous. So, make sure to have a lot ofcalm rides at different places, as not every guest will be able to handle your extreme coasters.
Place some calm rides between extreme rides to create some distance, so your guests are less likely to go on a nausea trip.