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Helping Professor Savage and rescuing Sidney in the Vatican was dangerous enough inIndiana Jones And The Great Circle, but the hapless British scholars can’t seem to stay out of trouble. Toward the end of your adventures in Gizeh, you’ll start to hear rumors of an English gentleman in need of help, which is quickly becoming a familiar refrain.
Of course, you can’t just leave poor Sidney to his fate. Rescuing the lad is much more dangerous this time around, as you’ll be facing more guards who are much better-armed and trigger-happy to boot. Here’s how to make sure you both get out unscathed.
How To Start The Savage Predicament Fieldwork Mission
This quest doesn’t become available until you’veinfiltrated and escaped the Nazi compound in Gizehand safely returned to Nawal’s tent afterward. You also need to havecompleted A Savage Discoveryin Vatican City.
You can return to the Vatican by using theTravel Tabin your Journal and selecting theRevisitoption.
When Nawal mentions that there’s an Englishman in the village asking for help, that’s your cue that the mission is available.Travel to Gizeh Villageon the east side of the map; Savage isin the village square, near the merchant that youbought the Lighter from earlier.You’ll hear him asking for help as you approach.
Talk to Savage to trigger a cutscene and start the quest.
How To Get The Wehrmacht Uniform (Optional But Recommended)
If you haven’t already,go north of the villageto the checkpoint east of the Nazi compound, where you emerged after the collapsed tunnel sequence. Go to the rear of the guard tower anduse your whip to climb up.Make your way around the ledge to the front, and enter through the open window.
Beat up the guard inside, thentake his uniformfrom the table downstairs. Wearing it will make infiltrating the compound much easier the second time around, sinceonly officers will question your presence.
Return To The Detention Center
There’s no need to enter the compound through the tunnels at the Great Pyramid dig site like you did for the story mission,although that is an option.Having come this far, you’re able to nowenter through the western entrance, across from the dig site. Doing so is much faster, and the tunnels don’t get you very much farther in, sothe direct route is best now that it’s available.
The Detention Center is thewooden building on the south edge of the compoundthat you encountered Voss and Gantz in. This time, you canenter via the front door, but it’s recommended that you insteadclimb in through the side windowlike before. The front door and the entrance room have several guards, and it’seasier to get the drop on themby approaching from a side room than by trying to storm the building from the front.
Once you’re in,go into the room to the left of the main entrance,thenturn right to enter the holding cells.Pick up thenote from Gantzon the table to find out that Sidney has beenmoved to the Khafre Excavation Site.You can alsoenter the cell on the rightto get a letter home that Sidney has written.
Once you have both letters, leave the compound andhead to the Excavation Site to the southwest.
How To Rescue Sidney At The Excavation Site
When you arrive at the Khafre Excavation Site, the map in your Journal will change to a zoomed-in minimap of the area. Start bygoing to the building at the center of the site. Entering from the north will let youeasily steal a Medicine Bottle and a Radio Frequency. Once you have those,take the page from Gantz’s journalon the mess table in the main room.
The note says thatSidney has been assigned to Tunnel A1. The entrance issoutheast of the building that you’re inandup the wooden ramp from the A2 entrance.Be careful making your way there, even if you have the Wehrmacht uniform; there’s anofficer right outsidebetween the mess tent and the tunnels, and if he raises the alarm then you’ll have to contend with this area’sunusually high number of heavies.
Follow Tunnel A1 to the end, thenuse your whip to climb down the holeto Sidney. After the cutscene, you’ll be standing in front of a breakable wall, with ametal rod conveniently at your feet with which to break it.Before you do,take a picture of the mural on the wall to your left.
How To Get Out Of The Tunnels With Sidney
Smash through the wall and follow the tunnels until you reach a fork. There’s atable with some breadif you need a quick health boost, butstay low;the path straight ahead is guarded by two heavies, which isn’t an ideal fight at the best of times.
The left and center paths will both take you to where the heavies will notice you. There’s aharder-to-spot path to the rightthat lets you sneak up on them. Taking out one with a sledgehammer or other weapon before they can react will give you a much easier time fighting the second.
Once you’re past the heavies,follow the minecart tracks uphilluntil you reach a collapsed support beam;lift itto escape. At this point, Sidney will make his own way back to the village.Visit him at the same place you spoke with Professor Savage earlierto get one of the ten hidden Stelae for the Cairo Museum and complete the quest.