After having your memories returned and awakening to your Royal Archetype, the final month ofMetaphor: ReFantaziowill begin. Your goal is to finally stop Louis, but before you can do that, you’ll need to spend each day getting stronger to prepare for the final challenge.

Quite a few new quests and optional dungeons unlock during this time, including the Trials of the Dragon. Below, we’ll take a look at the Mad Mischief Trial of the Dragon, which has you returning to the Forsaken Tower in Oceanus to unlock a powerful reward.

The Trial of the Dragon: Mad Mischief quest starting, showing a brief description and difficulty level.

To start the Trial of the Dragon: Mad Mischief, speak to theGabby Mustarinear theGreatest CatchinPort Brilehaven, who will tell you about a secret, mysterious power hidden within the tower that is yours to take, if you’re able to complete its challenge.

When you’re ready, set out for theForsaken Towerfrom the Gauntlet Runner.

The party facing the  Devourer of Nations boss at the top of the Forsaken Tower.

Return To The Forsaken Tower

The layout of this dungeon is identical to the first time you explored it during theSuperior Scrimshaw Bountyearlier in the game. However, there will be new enemies roaming around that are much higher level.

We recommend beingat least level 65before you attempt this quest, butthe higher the better, as thefinal boss is level 70and can be quite difficult.

As for new enemies, you’ll mainly have to worry aboutSword Scourge MalmortaUndead, andBloodcoin ImitecMimics. TheUndead areweak to Strike and Light attacks, while theMimics are weak to Light. Bringing along the Protagonist’s Prince, Savior, or really any Archetype with Light magic inherited will help you clear your way through the tower.

Overall, the dungeon crawling portion of this quest is fairly standard; it’s the threat at the top of the tower you’ll need to be prepared for.

How To Beat The Devourer Of Nations

The final boss of the Forsaken Tower and Mad Mischief quest is theDevourer of NationsDragon.

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Grants 6 additional Turn Icons.

Puppeteer’s Claw

Deals Slash damage to one target with a chance to inflict Paralysis.

Deals Slash damage to one target.

Infernal Breath

Deals Fire damage to all party members with a chance to inflict Burning.

Great Fireball

Deals Fire damage to one target with a chance to inflict Burning.

Deals Strike damage to all party members.

Icy Breath

Deals Ice damage to all party members with a chance to inflict Frostbite.

Heal and provide all-round support to the party.

Royal Thief

Front

Debuff the boss’s agility and dodge incoming attacks to remove Turn Icons.

Provide offensive and defensive buffs.

Deal damage and inflict one-time weaknesses for more damage.

Battle Strategy

The Devourer of Nations is powerful, and with the ability to attack upwards ofnine times in a row, you’ll need to take each turn carefully. The center of this strategy isHeismay; specifically, his high agility combined with theRoyal Thief’s Rank 20 passive, Noble Thief’s Soul. This passive willdeplete all enemy Turn Icons when Heismay dodges an attack.

By debuffing the boss’s agility using theRoyal Thief’s Adamant Nightblade, and buffing the party’s agility throughMasukukaja, you can greatly increase your party’s chances to dodge. Inheriting theFire Dodge passive from the Merchantcan also help your whole team.

The other party members should focus onbuffing attack and defense, andhealing up when necessary. This fight is largely one ofattrition, so alwayserr on the side of caution when considering whether to heal or not.

You’ll likely need tobring along some MP potions, or verify your MP-heavy spenders are using theWizard’s Shield Blessingpassiveto restore MP throughout the fight.

The boss willalways begin its turn with Great Dragon’s Wrath, increasing its attack by three stages,if it doesn’t already have this buff. This means that if you spend a turn to remove this buff, the boss will always use its first turn to reapply it.

The main ability to watch out for isGreat Dragon Shriek, which grants the bosssix additional Turn Icons. Even at full health and maxed-out buffs, expect to take quite a bit of damage when the boss uses this ability. This is where theNoble Thief’s Soulcomes in handy, as it canremove all of these extra Turn Iconsby dodging just once with Heismay.

Overall, as long as you stay healed up, apply your buffs before they fall off, and keep the boss debuffed, you’ll eventually take it down.

Quest Rewards

Defeating the Devourer of Nations and completing this quest will reward you with experience, Archetype experience, MAG, reeve, and theCardinal Dragon Raiment, which has the special effect of granting five Strength and Magic, andnullifying Fire.