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The main questline ofBrighter Shoreswill take you to new areas where you’ll be tasked with meeting new NPCs, defeating tough enemies, and developing new skills. As with most things in the game, you’ll need to be at a certain level to progress forward.
In this guide, we are going to cover all the main quests in Brighter Shores, including the actual level requirements for each. This will cover what generally needs to be done in order to complete the quest, but we won’t dive too far in, as there are a lot of main quests for you to complete over four areas.
Once the final quest in each table is complete, you’ll unlock access to the following area.
Hopeport Main Quest
The main quests in Hopeport are fairly simple, asseveral of them serve as a tutorial for the game.Below, you’re able to find all Hopeport main quests.
For the most part,side quests aren’t required in order to move on.Additionally, some side quests have very high skill level requirements, so you can come back to them at a later time.
We recommend completing the side quests when you have the chance, butdon’t stress out if you unlock the next area without completing a quest likeThe Brannof Inheritance,which requires you to be level 50 Alchemist and level 61 Chef.
Requirements
Welcome to the Guard
This is an easy quest that requires you to talk to some NPCs and then get a sword.
Fight two goblins (they will be marked)
Just complete the previous quest
Move a crate in the Town Square for Marcus
Return to the Apothecary and make a 10% Potion Healing
Level Up
This step basically requires you to grind to reach the required levels
You’ll also need to complete Bow Training
Complete the previous quest
Reach a total level of 60
Help Commander Hackett
This only appears if you complete Level Up before doingThe Obelisk
You’ll just need to complete The Obelisk
Total Level Required To Move On: 60
Hopeforest Main Quest
Next, you’ll completethree main quests in Hopeforest.While there are technically less than Hopeport, these can be quite lengthy.
Hide and Seek
This quest requires you to follow Binns to investigate a trail of footprints
This will eventually lead you to the Dryad Glade, where the quest turns into Nullify the Corruption
N/A
Nullify the Corruption
This is a fairly long quest (be sure to check out our walkthrough!) that requires you to complete a series of fetch quests for the Dryad
You will be able tochoose your classduring this quest
Reach Level 8 Woodcutter
You don’t need to be Scout level 20, but you will need to be able to defeat level 20 enemies
The bulk of this quest is leveling up (a lot)
Reach a total level of 153
Total Level Required To Move On: 153
Mine Of Mantuban Main Quest
Once you have finally grinded to a total level of 153, you’ll be able to move on and proceed into the Mine of Mantuban. Here, you will see the following quests. This is the first time in the main story thatyou’ll need to head back to a previous area.
On The Trail of Corruption
This is similar to the first quest in Hopeforest; you’ll basically be following a trail
We also suggest leveling up your Minefighter skill, as there are level 14 enemies that you’ll fight
Reach Level 10 Miner
Nullify More Corruption
You’ll immediately begin by defeating several enemies, and then proceeding into some fetch quests to… nullify more corruption
The highest level enemy that you’ll need to face is level 17, so continue leveling your Minefighter skill
Reach Level 14 Miner
Report Back to Hopeport
Head back to Hopeport, where you’ll be tasked with speaking to several NPCs
The Horn of Hopeport
In this quest, you’ll need to locate the Horn of Hopeport in Goblin-infested tunnels
The Horn will now be given to Lord Brannof
Negotiation with a Cyclops
You’ll now need to gather Gnomic Silver for the cyclops, which can be mined
Reach a total level of 252
Total Level Required To Move On: 252
Crenopolis Main Quest
Lastly, we have the main quests in the Crenopolis. For now,this is the last map that you can visit.Below, you can check out the six main quests that you can complete here. Since this isn’t the end,the last quest doesn’t feel like a ‘grand finale’.
Find Captain Waltain
Speak with Captain Waltain in Crenopolis and then purchase some Handcuffs (36 Silver)
You’ll also need to talk to some NPCs and end up at the Goose Inn Bar, speaking with Rachella
Help Rachella
This is a lengthy quest that requires you to find a lot of items, listed below
Reach Level 16 Detective
Head to Stonemaw Hill
Simply talk to Rachella and then travel to the Rocky Road (this is in Hopeport)
You won’t be able to pass through the gate, so you’ll need to head back to Crenopolis, fail at climbing a tree, and speak to Waltain
Getting Clearance from Waltain
The steps of this quest mainly involve speaking with NPCs (in addition to leveling up)
You’ll also need to complete Spider’s Nest, which is a side quest in Hopeforest (this requires level 20 Woodcutter and level 32 Carpenter)
Reach a total level of 342
Retrieving the Golden Cog
Now, you will be able to successfully climb the tree and head into Helfar’s Wall
From here, you’ll need to reach the Artifact Room, defeat a guard, witness Toblaine transform into a dragon-human, and then tell him to head back
Complete the previous quest (and Spider’s Nest)
Return to Drogentyne
You’ll just need to talk to Drogentyne at Rocky Road and show him the cog
Stonemaw Hill has not yet been added to the game. As such,you won’t be able to head in until episode five launches.For now, keep exploring the world and leveling up your skills.