Superviveis a fast-paced MOBA Battle Royale developed by Theorycraft Games. It has a relatively steep learning curve with a lot of different mechanics, both on a micro and a macro scale. If you’re familiar with top-down MOBAs like League of Legends and have ever played a Battle Royale, there’ll be some instant similarities which should provide a lower barrier of entry.
Even so, there is plenty to learn about Supervive: from the best powers, where to drop, which characters to start with, how to build your character to the best of their ability, and how to actually win games.
Best Starter Characters
Supervive already has a difficulty ranking for its characters, also known as Hunters, withShrike,Hudson, Felix, and Ellunaall in the first tier. These are great Hunters to start your Supervive journey with.
Shrike
Shrike is a ranged demon,with a powerful sniper rifle as her default attack. If you manage to hit your shots, Shrike applies a stacking debuff, which means subsequent shots on the same target deal extra damage. This is a great Hunterto start practicing your aim in the game, because if you don’t hit your shots, you won’t do any damage at all.
Her right click ability,Dive Bomb,launches an AoE explosion that stuns enemies, her dash launches her backwards from the direction you’re facing, her Q ability,Scout Hawk, launches a projectile that provides vision and applies anti-heal to enemies, and her Ultimate ability, Full Bore, fires a long range shot that deals damage and pierces terrain.
Hudson
Hudson is big and tanky, although he doesn’t fit into the conventional tank rolebecause he’s more about providing control. Hudson can lock down an area with hisconstantly attacking mini-gunthat basically acts like a preventative measure for stopping enemies from coming around corners or jumping into your face.
Hudson performs best when the player handling him knows when to hold tight and when to use his substantial dash to get up into enemies' faces. You need to be careful though, becauseHudson turns slowly when his mini-gun is at full spin,which makes handling characters with dashes pretty difficult.
Hudson’s Q ability,Barbed Wire,places down up to charges of Barbed Wire whichSlowandGroundenemies. These are great for stopping enemy players from pushing your position, or for locking out players from the rest of their team. His Utlimate ability, Salvage Hook, slows and reels in any players under 30% health. This is a great way to shut down a fight quickly.
Felix
Felix is a frontlining demon, a fiery little fox that jumps into enemies and deals massive burn damage. As a frontliner, expect to take a lot of damage and fail hard if your team is unable to follow-up. Felix works best if you’re playing with a coordinated team.
The flame fox’s playstyle revolves around dashing and then hitting Q, which is a large AoE Anti-heal that deals damage and provides you with a shield if you hit an enemy. Combine this with his Ultimate ability, Flight Of The Firefox, and you can cause mayhem - especially if you can get past the tanks and on to squishy members of the enemy team.
Elluna
Elluna is a combat medic and can provide consistent powerful healing and CC via herDarkside Binding.It’s great to have at least oneProtectorcharacter on your team during fights, as if they’re used correctly, they can really tip the balance in your favor.
Elluna has an AoE heal ability on her Q and a tethered healing ability on her Ultimate. However, this Hunter also has some great mobility with itssubstantialdash that can be used to engage, or, as is more likely, run away from enemies.
Where Should You Drop? Game Fundamentals
Supervive has a large-ish map with multiple Points of Interest. As you’re picking a drop spot, you should really be considering only two things:do you want to drop where there are enemies, and where is the best grouping of creep camps?
To gain early power in the game, you want to kill creep campsordefeat enemies. Both will provide you with scraps, item upgrades, and perks.
Creep camps appear as a purple blob on the map. Vaults are marked and highlighted at the start of the round. Enemy landing spots are marked with a colored target.
Which Contract Should You Accept?
After defeating your first creep camp, a merchant will appear that offerscontracts.you’re able to either takeBrawler(defeat three enemies), orCreep Farm(which requires you to defeat 16 creeps.)
Generally,Creep Farmmakes sense if you’re in an area dense with creeps and feel you’re unlikely to run into enemy players. If you land hot, however, takeBrawlerin the hopes you can wipe the first team you fight.
Where Should You Rotate?
Supervive pretty much steers you in the direction you should rotate via itscontract system.After completing your first contract, you want to prioritise picking up your next contract - marked with a yellow scroll and exclamation mark on the map.
Let’s go into some of these in more detail.
Vaults
Vaults are highlighted from the beginning of the round. They will appear on your map as a small chest icon. There are regular vaults andAbyssal Vaultswhich contain a specialAbyssal Item.
These areas are contested heavily, especially during the early game.
You can open a Vault byhacking it,which is a small mini-game. Your team can help you out by destroying thepilons that spawnas these will make the mini-game easier. They will also need to defeat the wisps that spawn if you fail the mini-game.
Oracle
The Oracle is marked on the map by theUAVsymbol, or the small radar. You can use these on a cooldown to reveal the location of enemy players on the map. This isn’t an exact location, but rather a cloud ofquestion marksthat reveal the enemy players' general location.
How To Heal And Get Better Armor
you may heal by collecting various types ofFood.These start at tier one withVive Beanswhich can be collected from fallen enemies, chests, and creeps, which can then be turned into tier twoVive Brewsat the basecamp.These are your health pots.Tier three,Hypervive, can only be looted from enemies, chests, and vaults.
Armor can be acquired in a variety of ways: you can purchaseUncommonorRarearmor from theShop. Uncommon armor is 2,000 Coins, whereas Rare is 6,000. Armor can also be acquired from Vaults, Chests, and Abyssal Bosses and Meteor Bosses.
There are four tiers of Armor: common, uncommon, rare, and legendary.
Round Modifiers
Rounds of Supervive have unique modifiers that change between games. In one, you might have aGlobal Oraclewhich provides all players with an overview of where enemy teams are located very 30 seconds. Alternatively, you might haveTornadoeswhere tornadoes spawn around the map - jump into them, and you’ll get chucked into the air.