Summary
Combat inDungeons & Dragonscan allow for some of the most fun you’ll ever have in a tabletop game. From slaying ancient dragons to besting necromantic liches, the options available to players in D&D combat are nearly endless. But, sometimes, if you’re new to the game, it can be hard to know how to optimize your combat skills.
Is it always best to go with your bread-and-butter attacks? Or, are there ways you can mix it up a bit as a player? Veteran players can also feel like their combat gets stale after a period of time. Whatever your class or abilities, we’ve got a handful of combat tips for players at any type of Dungeons & Dragons table.
Updated Jun 01, 2025 by Jack Filsinger:If you’re looking to up your combat game, there’s never been a better time to shake things up with more unconventional approaches to fighting in Dungeons & Dragons. That’s why we’ve updated this list with a few new tricks for combat and added some examples that are relevant to each tip.
Why It’s Helpful
Setting traps ahead of a battle can give you the upper hand environmentally.
Best-laid plans can win the day in tough combat situations. If you have time before the battle starts, you should look to manipulate the battlefield with traps that work in your favor. Whether this involves items you have or improvising traps by using the physical environment, surprising enemies in this manner makes a big difference.
Several spells and items can help in this regard too, such as Glyph of Warding. As long as you have enough time to cast a spell like this, the effort is usually well worth it.
Some alternative actions in combat can save your life, particularly if you’re low on HP or spell slots.
Attacking enemies or buffing your party is great, but you’ve got to make sure to look out for yourself sometimes too. Alternative actions in combat likeDodge, Disengage, and Dashare extremely helpful in this regard, particularly when it comes to avoiding attacks or negating damage.
Plus, don’t forget that if you’re a melee fighter and you Dash into melee range of an enemy, you might get the chance to invoke opportunity attacks. Sometimes, just closing the distance between yourself and an enemy of your choosing can trap them, preventing them from attacking your squishier allies.
Buffing your attacks with certain items or even casting spells can increase the value of your standard actions or attacks.
It’s so easy to forget that you have so much more at your disposal than just your main weapon or spell attacks. Before combat, you should review what items you have at your disposal. Even if they’re not combat-based items, this is still important.
Potions, acids, or other toxins can drastically turn the tide of battle, for example. Even using an item that creates additional cover for your party can prove a small help. Make sure you have a firm understanding of what items your party has and strategize ahead of time on how to make the best use of these.
Checking to see how your abilities might synergize with your party can turn unrealized potential into action.
There’s no need to be a hero! You have a party for a reason. Whenever you’re about to go into combat, make sure you take some time beforehand to strategize how best to use your abilities in tandem with one another.
For example, many spellcasters have access to spells like Haste or Enhance Ability, which can help boost melee combatants. Squishy spellcasters might not want to use these abilities on themselves, but their brawny barbarian might!
Not only do co-op attacks make battles more interesting, but if your DM allows it, creating co-op attacks can buff the party overall.
This next one is something you’ll want to talk to your DM about, but players should work together to create co-op attacks they can use during battle. This doesn’t necessarily mean creating a whole new ruleset. But, you should feel free to get creative with it!
For example, perhaps your DM might allow two spellcasters to combine the effects of elemental spells if they cast them at the same time. Beyond the concept of homebrewing co-op attacks, it’s important to consider turn of play and timing out a series of attacks with your fellow party members for maximum effectiveness.
Sometimes, getting more creative with your action economy can make combat more engaging and even turn the tides in your favor.
Yes, it’s combat. But that doesn’t necessarily mean you always need to be hacking and slashing your way through it. Consider some of the other options at your disposal when your turn rolls around.
Can you use an item to boost another player? Can you temporarily distract an enemy, luring them away from a more vulnerable party member? Whatever the solution, don’t just run into combat headfirst swinging a sword. There are always alternatives to fighting.
Enhancing your turn economy by saving your healing until after a devastating attack or right before an AoE effect can make a big difference on the battlefield.
Holding your action is an option that players often forget about. Sometimes, your turn comes around in the initiative order, and you’re not really sure what to do. But, it’s important to remember that patience is a virtue.
This is especially true for healing and support classes. Perhaps there’s no one to heal on the field of battle at the moment, but you may recall that an enemy dragon’s breath weapon is about to recharge. you may save your healing for after the breath attack by holding your action, thus making better use of your action economy.
In the 2024 Player’s Handbook, holding your action is referred to as the ‘Ready’ action. Check with your DM during combat to make sure you’re on the same page about deferring your turn.
You know your enemies better than anyone and flavoring spells that work well against them can prove immensely helpful.
This is another option that goes back to the idea of homebrew. Don’t be afraid to work with your DM tocreate custom spellsthat work for your character and playstyle. Of course, there’s always a lot that goes into homebrew, but that shouldn’t stop you.
For example, if you’re finding that the spells you have at your disposal don’t work for the flavor of fantasy you’re in, talk to your DM about creating some custom spells or magic items that help you deal better with the types of combatants you’re up against. This will not only make you more effective in fights, but you’ll have more fun as well!
Taking a few moments to prepare before combat can save you action economy later on.
There’s nothing worse than starting a round of combat and having to waste your whole turn casting Mage Armor on yourself. There are lots of defensive and preparation spells that last for hours. This means there’s plenty of time to cast these before combat starts.
For non-spell casters, consider taking some time right before combat starts toslick weapons or arrows with poisonor other effects. Or, seek out an interesting vantage point to begin combat with if you know exactly where an attack is taking place.
Depending on your prep phase, you may be able to get your DM to establish a surprise round! This gives your enemies disadvantage on their initiative rolls.
Paying attention to vulnerabilities can change how you fight in combat, and possibly even turn difficult encounters into easy ones.
Don’t ignore damage vulnerabilities. This is why it’s always important to pay attention to combat, even when it’s not your turn. A fellow party member may discover that an adversary is immune to necrotic damage but vulnerable to radiant.
If you don’t try to exploit this to the best of your ability, you’re bound to have less fun in combat. You should also pay attention to weaknesses like low speed and reactions. If an enemy has already used their reaction for something, you’re able to easily exploit this vulnerability in a variety of ways, like ignoring opportunity attacks or chances to counterspell.