The Grymforge inBaldur’s Gate 3is one of the most interesting side quests you and your bunch of merry companions can get up to. Delving deep into an ancient cavern, fighting off tons of enemies, slowly whittling down the Adamantine Golem while avoiding the lava and then getting a pop-up for the ‘A Grim Fate’ update for killing the boss without using the forge hammer… Wait, what?
I’m fairly certain that was your reaction as well the first time you beat the boss. There was an easier way to beat the golem than chipping away bit by bit at it with a blunt weapon? Larian is all for players overcoming hurdles in creative ways, but maybe someone could have told us about the forge hammer!
Stop. Hammer Time!
The Adamantine Golem is one of the most damage-spongy enemies in Baldur’s Gate 3, and it doesn’t help that your party needs to stand on certain platforms to avoid the lava. As pointed out by Fravash1’s post on Reddit, very few players knew you could use the hammer to damage the golem, and the achievement after the hard-fought battle caught up by surprise.
“I just respecced everyone to Warrior/Monk and bonked Grym with whatever Bludgeoning bulls**t I had lying around!” said one comment that echoed the same tactic most of us used to whittle away at the boss. Another used the famous “Owl Bear from the top ropes” tactic to slam the golem to death from up-high. But everyone was surprised when they learned that you could eat away a chunk of its health by simply pulling a lever.
Others mentioned summoning the Ogres as they had clubs for bludgeoning damage, others lauded the achievement as a teaching moment by Larian for players to pay attention to their surroundings. Great help after the long fight.
We’ll never know if Larian put that achievement in as a joke to mess with the player, or actually expected players to take the harder approach, but there’s no doubt that you did feel a bit stupid after getting the pop-up, especially since it was a rather tedious fight.
Baldur’s Gate 3
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Baldur’s Gate 3 is the long-awaited next chapter in the Dungeons & Dragons-based series of RPGs. Developed by Divinity creator Larian Studios, it puts you in the middle of a mind flayer invasion of Faerûn, over a century after the events of its predecessor.